1.5.14

SWAP SHOP


OBJECTIVE
To cultivate a number of new ideas and to encourage group participation

PROCEDURE
1) Everyone is told in advance to bring at least one idea, exercise, activity,etc. to the next training session. These should focus around some central theme. For example: How to handle problem trainees.
2) As each person presents his/her idea, a panel of 'experts' (three selected class members) instantly 'rate' the idea on prepared flash card (1-10, with 10 being high).
3) The trainers tabulates each total and announces the winners at the end of the time period.

DISCUSSION QUESTIONS
a) How many people gained at least one useful new idea today?
b) Did this process spark any additional ideas in your mind?
c) Can you think of some other areas in which this method can be applied?

MATERIALS REQUIRED
Three sets of flash card (5 X 8 index cards), each set with number from 1-10.

APPROXIMATE TIME REQUIRED
25 minutes

SOURCE
Games Trainers Play, John W. Newstrom & Edward E.Scannell, McGraw-Hill.

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